Spells
Spells

The Best Wizard Spells of D&D 5e

Hey, looters click here today I want to talk about what I think are the best wizard spells that every wizard should never leave home without staying on let’s look.

So if you’re already sick of my voice or you just like to have some notes were taken for you ahead of time you can open up the article to see my thoughts on what the best wizard spells are.

Then narrow them down to what I think are the best spells by level every wizard probably ought to keep in their pocket and again I am fluted in my wife’s opal and we run this channel together she’s great and I’m funny so hopefully subscribe Mike and stick around.

Let’s talk about wizard spells now it’s tough to narrow down can trip to just one that is best for all wizards someone said it’s minor illusion but depending on your T. M. Check more full forms like TM.

It will be more or less useful if you’ve multi-class with the wizard or you’re like a plate singer you might be using a green flame blade or booming blade as your best cancers other wizards might use ranged attacks like fireballs that just keep them out of harm’s way at a distance.

But this fire damage that’s not as great as the chronic damage from chill touch and the prevention of healing can be really great while still keeping a range this one gets up close to you or you want to prevent a wizard from using something like a carousel for securing.

The spell of your ally or anything like that you can you shocking grasp your better half metal armor to get advantage on the sap is that mate 10 is really useful if you’re creative and you don’t try to do anything that’s more than like 10 pounds of pressure and weight.

Also, my radar lately has been mulled earth can be very handy if your DM isn’t too strict on what loose earth has sensed the rules for the cancer kind of 8 again the cancer cells with us talk about spells by level you can read the article.

Spells by level broken

If you want to see my thoughts on like what is like the top 10 spells by level broken down by like defense offense versatility utility all that sort of stuff but I’m just gonna go over what I think is the best spell for each level on the wizard spell list I want you to know the way identity.

Hi, that is by how often the spell can be used how versatile it is and how impactful is so it has great impact often and you can do a lot with it that makes a case for it being the best spell of that level also if it doesn’t require concentration that’s huge if they scale really.

Well with casting or they don’t really need casting to be effective even better at level one is the ritual spell find familiar you can cast spells to you’re familiar you can use it for the help actually help your allies you can use it for scouting very effectively it’s not very expensive ritual and you can summon on someone you’re familiar.

If you need to you can also have fun choosing what form the familiars in so it can fit whatever flavor of character you have you can give it a name and give it a personality.

So it’s just all around got good things going on if it wasn’t me find familiar I think my honorable mentions would be shield and fog cloud second level spells.

I have to give the best to misty step it’s just one of those spells that every single character can benefit from having if you need to get across a chasm get through some bars escape from the situation without sacrificing your action.

All those sorts of things get over difficult terrain misty step can get you where you need to go with only a bonus actually cost mobilization is so important for a wizard because if you get locked down you’re gonna get focused down in your squishy this.

A little puddle Missy step

I’m gonna make you a little puddle Missy step will get you out of there and put your front liners between you and them so that they will be punished for trying to get to you again.

If they don’t have their own teleportation mobilization honorable mentions for the second level would be invisibility web Tasha’s mind with mirror image and basically hold person.

The suggestion is also an excellent spell and again depending on the type of wizard you are some of these bests might change like Mrs that might pale in comparison to suggestion on a temp level and changer that can twin cast so you just need time to do it or hold person.

For example, miss you step is probably going to still be on that wizard though. However, it’s just really great to have and so it deserves my number one spot for second-level spell third level spells are probably the most difficult to narrow down, and saying which one is best at third-level fireball is super cool.

Its damage is great at higher levels hypnotic pattern kind of Dorset hypnotic pattern if someone fails are saying throw can make them incapacitated so that they’re sitting ducks.

It loses concentration spells counterspell another great one at high levels and low levels women’s tiny how is it an excellent ritual spell that can keep you out of harm’s way while you rest or do something that takes time to dispel magic is great to fly major image.

I even really love sleet storm if the people of the haste spell out of all these spells usually a third level of the I think our best are the most impactful commonly used and versatile I gotta give it to the hypnotic pattern but later on I was like you know I got it to give counterspell it’s deuce too.

Counterspell and hypnotic

So I give this one a tie between counterspell and hypnotic patterns I think the hypnotic patterns might be in shout counter spell but there are a lot of creatures that are immune to hypnotic patterns and the council’s really great the sweetness of counter spell in the action economy is just undeniable.

So if you can use it effectively it’s just so great and spells casting is so common Indian the physician you always want to be having that ready because it can really save your bacon it can be annoying for DM’s.

I’ve seen it happen in a critical role where Matt Mercer moves for the spell happening and Liam playing Caleb says no I have cameras but you gotta tell me.

So the game slows down a mess okay yeah right you can do your counterspell attempt and so you gotta be careful as the M. one counter spells are going on cash also gets better the more you understand the tactics with it like the range and trying to get out of character right.

But I digress it’s not a pattern and counterspell I just think come up way too often to ignore her fourth level I have an easier time even though there are some great spells here as well like to mention or fire shield qualifier I have to give it more it’s.

One of the most versatile spells in the game and it has such a power boost when you gain this is just undeniable you can save someone who’s in a really tough spot give them heaps of extra hit points you can gain all kinds of new utility spying abilities blending in combat prowess.

You know your weak little spellcaster can become a giant ape and just rec house concentration required to keep that in mind but polymorphous just undeniably versatile I never see it go I’m used to when someone has it there are always chances to use it you got to learn a lot of B. stats.

So I recommend finding some kind of app or website that has accurate B. stats so you can be ready on your turn when it’s time to claim more if and when you’re in poly more forms.

Creatures are proficient

So you know what’s going on make sure to look at what those creatures are proficient in and what their mental stats are like because you’re gonna be stuck with those for a little bit and your DM may or may not enforce those sorts of things for fifth level spells.

I have to give it to the wall of force it’s so easy to lock someone down who is a massive threat and if they don’t have to disintegrate or they don’t counterspell you casting well of course they’re going to be stuck in a dome or if you’re into close quarters area where there’s where they could easily be cornered it.

All the wall for the having to do the dome option you can really just make a lot of your enemies synergies and teamwork that they could have utilized barbarians get shut down my wall force no problem and there may or may not be certain boss fights in certain modules that wall force could become a very potent combination to.

And things again there are some great little spells but Wall force I gotta say you really want to undersell est 6 level has some great ones as well and I recommend you always have spells like disintegrate readily just in case you have an enemy arc made she’s gonna use wall force or force gauge on you.

you want to be able to get out of it with the centigrade I would say it’s the best spell contingency is great Sunbeam is the great investiture of stone can be really cool I wrote a whole article about looks freezing spheres.

I thought it was so cool how could do the freezing affect my little bee is in its range and area are huge but for 6 levels I gotta give it to mass suggestion no concentration acquired affect a bunch of enemies and for up to date you just tell them what to do it can be used in combat and as long as creatures are chargeable.

Charm munity

That’s the thing charm munity does become more common at higher levels you gotta be careful but if you’re just dealing with a lot of humanoids and a lot of political intrigue mass suggestion can trivialize so many social and combat encounters.

It’s kind of unbelievable Masih questions premium spell for seventh of a wizard spells I gotta give it to 2 different spells one is a similar room because it can totally change the game to have a duplicate of yourself that can cast your spells.

You combinations with you that’s insane what you can do with that a lot of DM’s kind of new gate keeping for that spell and so that shows how powerful it is but aside from that forced cage is an excellent spell forced kids shut down and me or group of enemies with out your concentration.

So different the wall force in that way you have the option to do a form of it where they can have holes in the cage he could do affects that go through it like a cloud killed and they’re just sitting ducks in there if they have a teleport mechanism they can try to escape by making a check or save.

I forget which it is but they can try to get out of the teleportation ability if you use the whole cage version if they can turn into a gas.

This form then they could escape that way so be careful but usually, you just want to pick any enemy and they can be pretty big they can fit in a forced cage and you can to shut them down and take him out of the fight you have to wait like an hour before the force gauge goes weeks no concentration unless you want to use like a disintegrate to end early.

Cajun wall for spells

I also with these force Cajun wall for spells I rule that there’s no audible sound coming out of them when they’re complete enclosures because wall for says that like it doesn’t shake it’s like immovable impenetrable.

So I believe sound waves would not go through so you couldn’t communicate with someone audibly well enough force cager will force unless you’re using a version that had sound waves able to reach you through holes or through over the force.

Well, that sort of thing forced cage can also be used to create a bridge over an area because it’s not about trapping him inside it’s you create 81-hour edifice block whatever to block an entrance to a cave and maybe trap everyone inside while there’s a Cuban really dark stuff.

You have to concentrate a lot of versatility on these force cage walls for spells and the force gauge does not require concentration that’s very cool as long as you have the material components which are not expended when you use the spell you can use the ruby just over an hour ago.

I like to picture the ruby does floats into the air and then like creates a force between all the flex of retest personally yeah force gauge and Similac from I’m gonna give them the tie for seventh level best wizard spell 8 level we want to pick a spell that’s very reliable one of my favorites is dominated monster but it’s not necessarily a reliable spell must like I’m in the chapter or something where I can twin cast it.

So I have to give the best each level spell to mind blank this is a spell that doesn’t always come up and what it’s useful for but it’s easy to just say I cast it every day and it is so people can’t read your thoughts your immune to psychic damage and there’s just a lot of benefits that come from that there’s a high-level play.

Mind blank

It’s surprising to me how much mind blank can be important and how much your thoughts are. Guarded is super important the ninth level account required to make this the best wishes the spell that you can be any spell of lower the level 9 that’s huge.

You can also work reality and make wishes at the risk of maybe not being able to cast which again so make sure it can’t and there’s some competition here level spells are dangerous because they use them incorrectly you could basically be wasting your ninth level spell slots using them wisely many of them are so amazing to use.

But the wish is their king and I cannot deny that so the best ninth of a wizard spell has gotta be wish so what do you think about my number one picks would you change any of them do you think they were fair do you think that some of the spotlight.

Conclusion

Because number one I’m not even close to number one and they be dwarfed by some other choice I would love to hear about that because I often hear cool ways to use different spells they can really change the way I play the game and so I’d love to become better players a DD together hopefully I helped.

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